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DREAMWEAVER API REFERENCE
Flash integration
Last updated 8/27/2013
Arguments
controlID, javascript function call
The controlID argument is the ID of the extension to execute the script. This ID must match with the ID specified
as the first parameter to the
dw.flash.newControl().
The JavaScript function call argument enables the user to call a function with any number of parameters.
Returns
A Boolean value: true if the function executed successfully; false otherwise.
dreamweaver.flash.executeScript()
Availability
Dreamweaver CS4.
Description
The function is used to execute functions in a .js file. The ActionScript in the .swf file starts the
dreamweaver.flash.executeScript() function.
Arguments
javascript function call
Note: Specify a path to the .js file that contains the functions you want to call.
Returns
An XML string that serializes into an ActionScript object.
Example
The following example contains a sample file, Sample.mxml and a JavaScript function in a JavaScript file, Sample.js.
private function executeScript():void
{
if(ExternalInterface.available)
{
out.text += "SwfCalledHost\n";
var scriptText:String = "helloWorld('scott');\n";
var resultStr:Object =
ExternalInterface.call("dw.flash.executeScript",scriptText);
out.text += "Result: " + resultStr.strResult + '\n';
}
}
The following JavaScript file contains a JavaScript function helloWorld() that is called from the .swf. This function
uses the
dw.getAppLanguage() call to return a five-letter language code that Dreamweaver is running in Sample.js.
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